![]() ![]() Every character of the same class looks the same except for their muted colour palette. Though they all come with their selection of mental defects and may pick up illnesses and disabilities through their adventures, they lack the personality to bring the horror home. This is also where its greatest failure lies – there’s nothing there to get attached to. Your heroes will die in droves, so you’d better not get attached to them. The sound design similarly does a great deal with actually very little. The art style is evocative and accomplishes a great deal with very little animation. The monsters run the gamut from ordinary bandits to feverish nightmares. The setting’s differences from your garden-variety pseudo-medieval fantasy fare alone make it worth a look. As you bring down a boss after boss, the narrator bit by bit reveals the backstory of the estate and how the land came to be overrun with evil. Superstition is rife and religious strife rampant. The setting evokes 17 th-century France with shades of Clark Ashton Smith’s Averoigne and H.P. The boss monsters are bigger and weirder. Looted treasure comes in your basic equipment as well as heirlooms that are used to purchase improvements for the estate’s services – larger barracks for a bigger stable of heroes, better blacksmith, and so on. The base game has a total of 15 hero types, with two more available in DLCs. The positioning of your party members is important – not every ability can be used from every position, and it generally makes sense to put the heavily armoured Crusaders and Men-at-Arms in front, while healers and ranged combatants such as Vestals and Arbalests work better in the rear. ![]() They encounter groups of enemies, and then fight them in a turn-based system, using a set of special skills such as attacks, buffs, and healing powers. ![]() ![]() Though you may have a larger stable of adventurers, you direct a party of four at a time through a dungeon composed of rooms and corridors. They wade through blood and corpses to put an end to the darkness beneath the ruined estate where they’ve come, at the cost of their own lives and sanity. In Darkest Dungeon, you direct a party of four adventurers onwards through the dungeon in the dwindling light of their torches. ![]()
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